Rules & how to play

How Soccer works

Two teams of eleven try to put a ball into the opposing goal without using their hands or arms. The team with more goals after ninety minutes wins. Almost everything else in the rulebook exists to keep that simple contest fair.

01

The objective

A goal is scored when the whole of the ball crosses the whole of the goal line between the posts and under the bar. One goal counts as one point — there is no equivalent of a touchdown or a three-pointer, which is why scorelines stay low and a single mistake can decide a match.

Players competing for the ball during a football match
Association football in play. Wikimedia Commons
02

The pitch and the kit

The field is a rectangle 100–110 m long and 64–75 m wide, marked with a halfway line, a centre circle, and a penalty area extending 16.5 m from each goal. Inside their own penalty area — and only there — the goalkeeper may handle the ball.

  • Goals measure 7.32 m wide by 2.44 m high
  • The penalty spot sits 11 m from the goal line
  • Players wear shin guards; studs must not endanger opponents
  • Goalkeepers wear a colour distinct from both teams and the officials
03

Match structure

Two halves of 45 minutes are separated by a 15-minute interval. The referee adds stoppage time at the end of each half to compensate for substitutions, injuries and time-wasting. In knockout competitions a draw may lead to two 15-minute periods of extra time and then a penalty shoot-out.

  • Five substitutions are permitted in most competitions
  • The clock never stops — it runs continuously through the half
  • Teams change ends at half time
04

Fouls, free kicks and cards

Kicking, tripping, pushing, holding or handling the ball deliberately gives the opposition a free kick. A direct free kick can be scored straight from the spot; an indirect one must touch a second player first. A foul committed by the defending team inside its own penalty area concedes a penalty kick.

  • Yellow card — a caution for a reckless foul or dissent
  • Red card — dismissal for serious foul play, violent conduct, or a second yellow
  • A sent-off player is not replaced; the team plays a man short
05

Offside

An attacker is offside if, at the moment a teammate plays the ball, they are nearer to the opponents' goal line than both the ball and the second-last defender, and they then become involved in the play. The rule stops forwards from simply loitering by the goal and forces attacks to be built rather than lobbed.

  • There is no offside from a throw-in, corner or goal kick
  • Being in your own half is never offside
  • Being level with the second-last defender is onside
06

Restarting play

When the ball leaves the field the restart depends on who touched it last and which line it crossed. Over the touchline it is a throw-in; over the goal line off an attacker it is a goal kick; over the goal line off a defender it is a corner.

07

The officials

A referee on the pitch is supported by two assistant referees on the touchlines, who judge offside and ball-out-of-play, and a fourth official managing substitutions. Since 2018 the Video Assistant Referee reviews goals, penalties, red cards and mistaken identity, intervening only for clear and obvious errors.

A penalty kick being taken
The penalty kick — awarded for a foul inside the defending team's own area. Wikimedia Commons